Estrategia añadida por PureArmour#1184
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4.7 |
Puntuaciones: |
19 |
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1 | Script |
2 | 5.0 | 17 | 105
1:45
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15+ | ||||
2 |
i have not tried other breeds, My Blood Boil was S/S breed. Enchanted Broom was S/S Breed and Sanctum Cub was H/P breed not sure how they would work, but this strat with these breeds has been successful every time for me.
Anon says H/H, P/P Blood Boil both fail... per DragonsAfterDark, "The only thing I'd say is that, if after your two Wind-Ups on Tikka he has 420 hp or less, just Batter, and it'll save you a round. Sort of the same for Milo. After my two Wind-Ups, I knew I wouldn't survive two rounds to Wind-Up again, so I used batter to get a couple extra hits in." Ty also to DragonsAfterDark for the TD script |
Raza Script |
2 | 4.7 | 12 | 105
1:45
|
16 | |||
3 | Script |
2 | 5.0 | 7 | 85
1:25
|
10+ | ||||
4 | Tienda Script |
2 | 5.0 | 5 | 71
1:11
|
9 | ||||
5 | 2 | 4.1 | 10 | 115
1:55
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18 | |||||
6 |
Primordius never accepted give me his Viscous Horror...
But i wants to thanks DragonAfterDark for his great job on strats. Maybe Coilfang Stalker could do the job on the 1st slot. |
2 | 5.0 | 0 | 114
1:54
|
16 | ||||
7 |
Steps are kind of RNG when they will happen, but I have yet to lose with this pet group. Hope this works for everyone else!
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Tienda |
2 | 5.0 | 0 | 113
1:53
|
17+ | |||
8 |
I hope this strategy finds you well :)
Randomly made it up and it worked first try no hitches. RNG tag per usual just in case. |
2 | 5.0 | 1 | 102
1:42
|
15 | ||||
9 |
The Arcane Eye sequence is similar to a bunch of other strats here, with a slight change to poke another Eyeblast in if the Eye is still alive and Tikka's Dodge has expired (doesn't happen that way very often). Then I paired the remaining enemies against pets which have strong abilities against them: Accursed Hexer (Chaos Beam is strong versus Tikka) and Trunks (Headbutt and Smash are strong versus Milo).
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Script |
2 | 5.0 | 1 | 108
1:48
|
17+ | |||
10 | RNG Script |
2 | 4.0 | 0 | 138
2:18
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21 | ||||
11 |
Cualquier Mágica de nivel 25+
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RNG |
2 | 2.0 | 1 | 111
1:51
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16+ | |||
12 |
On rare occasion, Enchanted Pen can finish battle.
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Raza Script |
2 | 0.0 | 0 | 115
1:55
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18 | |||
13 | 2 | 0.0 | 0 | 132
2:12
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20 |
Incl. pasos:
Habilidades: 2 2 2
Raza: PP, SS, HP, PS
HS, PB, HB
Raza | Salud | Poder | Velocidad |
---|---|---|---|
PP | 1400 | 325 | 260 |
SS | 1400 | 260 | 325 |
HP | 1546 | 289 | 260 |
PS | 1400 | 289 | 289 |
HS | 1546 | 260 | 289 |
PB | 1465 | 289 | 273 |
HB | 1546 | 273 | 273 |
BB | 1481 | 276 | 276 |
HH | 1725 | 260 | 260 |
Habilidades: * * 2
Raza: Cualquier
Raza | Salud | Poder | Velocidad |
---|---|---|---|
SS | 1400 | 260 | 325 |
i have not tried other breeds, My Blood Boil was S/S breed. Enchanted Broom was S/S Breed and Sanctum Cub was H/P breed not sure how they would work, but this strat with these breeds has been successful every time for me.
Anon says H/H, P/P Blood Boil both fail...
per DragonsAfterDark, "The only thing I'd say is that, if after your two Wind-Ups on Tikka he has 420 hp or less, just Batter, and it'll save you a round. Sort of the same for Milo. After my two Wind-Ups, I knew I wouldn't survive two rounds to Wind-Up again, so I used batter to get a couple extra hits in."
Ty also to DragonsAfterDark for the TD script
Antes | Después | Ganancia de Experiencia | |
---|---|---|---|
1 | ➜ | 3 | 239 |
2 | ➜ | 4 | 254 |
3 | ➜ | 4 | 267 |
4 | ➜ | 5 | 279 |
5 | ➜ | 6 | 289 |
6 | ➜ | 6 | 297 |
7 | ➜ | 7 | 304 |
8 | ➜ | 8 | 309 |
9 | ➜ | 9 | 312 |
10 | ➜ | 10 | 314 |
11 | ➜ | 11 | 314 |
12 | ➜ | 12 | 312 |
13 | ➜ | 13 | 309 |
14 | ➜ | 14 | 304 |
15 | ➜ | 15 | 297 |
16 | ➜ | 16 | 289 |
17 | ➜ | 17 | 279 |
18 | ➜ | 18 | 267 |
19 | ➜ | 19 | 254 |
20 | ➜ | 20 | 239 |
21 | ➜ | 21 | 223 |
22 | ➜ | 22 | 205 |
23 | ➜ | 23 | 185 |
24 | ➜ | 24 | 163 |
Sombrero de safari |
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Chuchería inferior para mascotas |
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Chuchería para mascotas |
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Chistera de la Luna Negra |
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Semana de Duelos de Mascotas |
= |
La mascota sube a nivel 25 con pérdida mínima de EXP |
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Se pierde la EXP adicional por encima del nivel 25 |
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The only thing I'd say is that, if after your two Wind-Ups on Tikka he has 420 hp or less, just Batter, and it'll save you a round. Sort of the same for Milo. After my two Wind-Ups, I knew I wouldn't survive two rounds to Wind-Up again, so I used batter to get a couple extra hits in.
Everything else went according to the strat. :)
Here's a script with the Batter suggestions:
ability(Drain Power:486) [round=1]
standby [enemy.round=2 & enemy(Tikka:2346).active & self.speed.slow]
standby [enemy.aura(Dodge:2060).exists]
ability(Batter:455) [enemy(Tikka:2346).hp<421 & enemy(Tikka:2346).active]
ability(Batter:455) [self.hpp<21]
ability(Expunge:450)
ability(Wind-Up:459)
ability(Black Claw:919) [self.round=1]
ability(Leap:364) [self.speed.slow]
ability(#1)
change(next)
This script will also Pass when your Blood Boil is slower than Tikka, since they always use Dust Cloud in round 2. If your Blood Boil is one of the breeds faster than Tikka, it'll use Expunge or Ooze Touch.
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