Strategy added by Kalagren
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Average rating: |
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Ratings: |
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Any Level 25+ Pet
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Any Level 25+ Pet
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7~10 rounds.
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Script |
2 | 5.0 ![]() |
100% | 42 ![]() |
75
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1:15
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9-10 | |
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Any Pet
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RNG Script |
2 | 4.3 ![]() |
93% | 10 ![]() |
58
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0:58
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7 | ||
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You can use any pet who has Explode to replace the Darkmoon Zeppelin :)
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RNG Script |
2 | 0.0 ![]() |
75% | 1 ![]() |
60
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1:00
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6+ | ||
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Any Level 25+ Pet
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Reworked 10.2
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Script |
2 | 5.0 ![]() |
95% | 4 ![]() |
52
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0:52
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5 | |
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*** 9.0.2 approved ***
The power of %HP converted into damage :-) (and yes, even in 5 rounds there is a chance to fail by removing potential targets for Cyclone early, the RNG of incoming Slicing Wind blades and... crits) |
RNG Script |
2 | 5.0 ![]() |
92% | 3 ![]() |
58
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0:58
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5 | ||
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A slightly changed tactic, inspired by Lazey
https://www.wow-petguide.com/?Strategy=7625 I think you can choose any pet with Sunlight |
RNG Script |
2 | 5.0 ![]() |
98% | 0 ![]() |
58
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0:58
|
5 | ||
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Script |
2 | 5.0 ![]() |
100% | 3 ![]() |
57
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0:57
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6-7 | ||
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Avoids Cyclone
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Script |
2 | 5.0 ![]() |
100% | 0 ![]() |
55
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0:55
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7 | ||
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Any Level 25+ Pet
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Your third pet should be high health. i used a high health elemental, because they take less damage... or you can use your shadowbarb (which needs to be level 25)
Location Vale of Eternal Blossoms /way 7, 32 |
Script |
2 | 4.2 ![]() |
70% | 2 ![]() |
82
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1:22
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8+ | |
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Any Level 25+ Pet
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Any Pet
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Thanks to drsleo#1268 for the TD Script…
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Script |
2 | 4.0 ![]() |
95% | 3 ![]() |
60
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1:00
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8 | |
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For the Shadowbarb Hatchling quest: The Mantids' Mettle
I didn't test the Nether Faerie Dragon, hence my restrictions to just the Sprite Darter. Feel free to try the alternative and let me know how it fares for you ^^ Video for Fight |
Script |
2 | 3.0 ![]() |
100% | 0 ![]() |
54
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0:54
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6 | ||
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I used PP breed of Nether Faerie Dragon, but should be possible to do it with any breed. Actually higher health breeds should be more reliable
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Script |
2 | 0.0 ![]() |
94% | 0 ![]() |
80
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1:20
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9+ | ||
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13~14 rounds.
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Script |
2 | 0.0 ![]() |
100% | 0 ![]() |
85
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1:25
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13-14 | ||
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Any Level 25+ Pet
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Any Pet
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I used this to do the Shadowbarb Hatchling Quest
Your Hatchling does NOT need to be alive to complete quest. Works well but very slow. Script thanks to Lazey |
Script |
2 | 0.0 ![]() |
59% | 0 ![]() |
122
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2:02
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16 | |
RNG Script |
2 | 0.0 ![]() |
42% | 0 ![]() |
89
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1:29
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11 | |||
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Any Level 25+ Pet
|
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Your third pet should be high health. i used a high health elemental, because they take less damage... or you can use your shadowbarb (which needs to be level 25)
Location Vale of Eternal Blossoms /way 7, 32 |
RNG |
2 | 0.0 ![]() |
N/A | 0 ![]() |
96
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1:36
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10+ | |
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Pretty sure this never fails.
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2 | 0.0 ![]() |
N/A | 0 ![]() |
80
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1:20
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10 |
Incl. steps:
Any Level 25+ Pet
Reworked 10.2
Before | After | Experience Gain | |
---|---|---|---|
1 | ➜ | 5 | 479 |
2 | ➜ | 5 | 508 |
3 | ➜ | 5 | 535 |
4 | ➜ | 6 | 558 |
5 | ➜ | 6 | 578 |
6 | ➜ | 7 | 594 |
7 | ➜ | 8 | 607 |
8 | ➜ | 9 | 617 |
9 | ➜ | 9 | 624 |
10 | ➜ | 10 | 627 |
11 | ➜ | 11 | 627 |
12 | ➜ | 12 | 624 |
13 | ➜ | 13 | 617 |
14 | ➜ | 14 | 607 |
15 | ➜ | 15 | 594 |
16 | ➜ | 16 | 578 |
17 | ➜ | 17 | 558 |
18 | ➜ | 18 | 535 |
19 | ➜ | 19 | 508 |
20 | ➜ | 20 | 479 |
21 | ➜ | 21 | 446 |
22 | ➜ | 22 | 409 |
23 | ➜ | 23 | 370 |
24 | ➜ | 24 | 327 |
Safari Hat |
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Lesser Pet Treat |
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Pet Treat |
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Darkmoon Hat |
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Pet Battle Week |
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Pet levels to 25 with minimal XP lost |
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Additional XP above level 25 is lost |
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Scurrying Mawrat | BB |
Chrominius | HH |
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
I prefer the Flight of the Bumblebee
2
WhyDaRumGone
wrote on 2024-05-11 06:20:02
1
(OP) Kalagren
wrote on 2024-05-11 07:56:14
2
WhyDaRumGone
wrote on 2024-05-11 14:25:54
Blinky might be a nice alternative
2
fantasma
wrote on 2024-01-22 03:01:25
use(시체 폭발:663) [round>2]
use(스멀거리는 광기:1760)
use(광기의 일격:666)
use(야수 울음:362)
use(마력의 쇄도:593)
standby
change(next)
quit
Took 49 seconds measured in Pet Battle Log Keeper
1
(OP) Kalagren
wrote on 2024-01-22 15:03:13
2
DragonsAfterDark
wrote on 2023-11-16 05:20:22
1
(OP) Kalagren
wrote on 2023-11-17 20:04:36
1
DragonsAfterDark
wrote on 2023-11-17 20:43:54
2
Kyndrae
wrote on 2023-11-14 19:58:52
1
(OP) Kalagren
wrote on 2023-11-15 09:12:04
2
Qatarra
wrote on 2023-04-15 04:41:13
1
(OP) Kalagren
wrote on 2023-07-16 13:44:49
1
(OP) Kalagren
wrote on 2023-05-30 00:28:25
Today, I had a script and strat failure with a level 9 aquatic pet.
The Time Bomb / Howl combo must land. If the carry pet dies before Turn 3, script would use Howl on Turn 3 and Surge of Power on Turn 4, consuming Howl without it modifying Time Bomb.
Script should now have Chrominius standby on Turn 4 should this happen. (edited)
1
WhyDaRumGone
wrote on 2023-05-31 03:43:34
1
(OP) Kalagren
wrote on 2023-05-31 03:45:38
Figured despite the easy free XP, most would rather win and move on rather than restart for the 700-1200 xp.
1
WhyDaRumGone
wrote on 2023-05-31 04:18:52
I think for Cyclones I run the numbers of 1 at Max with crit, 1 at Low range and 1 at high range. Then on rematch select flying.
Was just thinking because it comes in after turn 2 by turn 3 it'd be in already so would get half xp even if it died in the backline so you could go even lower.
2
Faerlynn#2642
wrote on 2022-11-28 01:32:31
1
Damiez wrote on 2022-11-11 18:54:36
Script I made for it:
use(Time Bomb:602)
use(Armageddon:1025)
change(#2) [self(#1).dead & !self(#2).played]
change(#3) [self(#2).active]
use(Howl:362)
use(Surge of Power:593)
1
(OP) Kalagren
wrote on 2022-11-23 04:28:15
New Comment: