^
vs. Rydyr

Strategy added by HollerBoller

100

1

Strategy 9 of 22
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Incl. steps:

Click the button to copy the script into your clipboard:

ability(Explode:282) [enemy.hp<1178]
ability(#1)
change(#2) [self(#1).dead]
Rydyr 105386
Special or not:0Special or not:1202267615479826760

Skills: 2 * 2
Breed: Any

Malfunctioning Microbot
This pet can have the following breeds:

Breed Health Power Speed
BB 1506 281 266
SB 1489 278 279
HB 1571 278 263


Special or not:0Special or not:500215378671615370

Skills: * * 2
Breed: Any

Crimson Spore
This pet can have the following breeds:

Breed Health Power Speed
HH 1725 260 260


2 ZL 1 0

Any Level 1+ Pet

Substitutes:

1
Note: You have selected a substitute pet.
The strategy might fail if you use it with this pet instead of the one the strategy creator intended.

The substitute finder looks for these criteria in relation to the original pet:
  • Same family
  • Has the required skills
  • Has the required stats (if specified)
  • Ignores specific breed requirements for the main pet, as breeds can be very different for substitutes

1 / 5

1

Diese Strategie ist eine Abwandlung von Clarx Strategie/ This strategy is based on Clarx strategy

Medium XP
At least one of the pets for this strategy require the use of a specific breed.
Not every strategy can be bullet proof. This is one of them. You might have to restart it, since there are some random elements that increase the risk of your pets failing. Don't blame them, please!
This strategy is using pets obtainable from the Wow Trading Card Game (TCG) or the auction house for potentially high sums of gold.
This strategy is using pets obtainable only from the WoW In-Game Shop for Battle.net Balance or real money.
Level 1+
You can use this strategy to carry a low level pet to give it experience.
Some instructions are more difficult to follow than others. That's exactly what you might find in this strategy!
Script
The strategy offers a Script that can be used with the Pet Battle Script addon. You can copy the script by clicking on the button to the left of the pets.
At least one pet in the strategy cannot be obtained anymore. If you have it, congrats!
A Strategy Curator found this strategy to be especially helpful and higlighted it with this tag to give it more exposure.
In Dragonflight Patch 10.2, the ability Time Bomb has been changed. This tag is marking strategies using Time Bomb so they can be reviewed.
Time: 0:34
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
Rounds: 4
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
This table shows the level increase for completing the fight with level 25 pets and one carry pet.
Partial level experience is not included in the calculation.

Before After Experience Gain
192393
292541
392673
492789
5102888
6102970
7113036
8123086
9123119
10133135
11143135
12153119
13153086
14163036
15172970
16182888
17182789
18192673
19202541
20212393
21222228
22232046
23231848
24241634

Safari Hat

Lesser Pet Treat

Pet Treat

Darkmoon Hat

Pet Battle Week

















Strategy Details
34 Sec
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
4
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
2022-11-05 20:00:34
The strategy was last updated on this date.
2019-11-24 08:55:51
The strategy was created on this date.
4,006
Pageviews. This number indicates how often this strategy has been accessed by visitors.
Tamer Details
Stormheim 62.0 52.0 (TomTom / Map Pin)
Medium XP
This fight provides a medium amount of experience. It can be worth leveling pets with this strategy. You can see detailed values by hovering over the XP tag.
Turn 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Malfunctioning Microbot
Alert!
Explode
Crimson Spore
Explode
Any Level 1+ Pet
Pass
Bring in your Malfunctioning Microbot
Bring in your Crimson Spore
Bring in your Level Pet
Swap to your Malfunctioning Microbot
Swap to your Crimson Spore
Swap to your Level Pet
Baby Bjorn comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Malfunctioning Microbot
Crimson Spore
Level Pet
Alert!
Explode
Explode
Baby Bjorn
Turn 2

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Malfunctioning Microbot
Alert!
Explode
Crimson Spore
Explode
Any Level 1+ Pet
Pass
Bring in your Malfunctioning Microbot
Bring in your Crimson Spore
Bring in your Level Pet
Swap to your Malfunctioning Microbot
Swap to your Crimson Spore
Swap to your Level Pet
Baby Bjorn comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Malfunctioning Microbot
Crimson Spore
Level Pet
Alert!
Explode
Explode
Baby Bjorn
Turn 3

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Malfunctioning Microbot
Alert!
Explode
Crimson Spore
Explode
Any Level 1+ Pet
Pass
Bring in your Malfunctioning Microbot
Bring in your Crimson Spore
Bring in your Level Pet
Swap to your Malfunctioning Microbot
Swap to your Crimson Spore
Swap to your Level Pet
Baby Bjorn comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Malfunctioning Microbot
Crimson Spore
Level Pet
Alert!
Explode
Explode
Baby Bjorn
Bring in your Crimson Spore

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Malfunctioning Microbot
Alert!
Explode
Crimson Spore
Explode
Any Level 1+ Pet
Pass
Bring in your Malfunctioning Microbot
Bring in your Crimson Spore
Bring in your Level Pet
Swap to your Malfunctioning Microbot
Swap to your Crimson Spore
Swap to your Level Pet
Baby Bjorn comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Malfunctioning Microbot
Crimson Spore
Level Pet
Alert!
Explode
Explode
Baby Bjorn
Turn 4

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Malfunctioning Microbot
Alert!
Explode
Crimson Spore
Explode
Any Level 1+ Pet
Pass
Bring in your Malfunctioning Microbot
Bring in your Crimson Spore
Bring in your Level Pet
Swap to your Malfunctioning Microbot
Swap to your Crimson Spore
Swap to your Level Pet
Baby Bjorn comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Malfunctioning Microbot
Crimson Spore
Level Pet
Alert!
Explode
Explode
Baby Bjorn

Like, seriously!




Kinrael#21690

wrote on 2021-12-26 12:21:32

Worked like a charm!

detain

wrote on 2021-05-14 23:42:43

With all rares this is a 3 round fight now or 0:27-0:28 down to 4 rounds taking about 0:34 using all uncommon pets (using the updated hp count version)
(edited)

detain

wrote on 2021-05-14 22:41:42

Works great... I modified it a little so that it works well with uncommon Malfunctioning Microbot's and/or uncommon Crimson Spore's. I also added a check in case your leveling pet has explode you wouldn't want it to accidentally cast it.

ability(Explode:282) [enemy.hp<1178 & self(#1).quality=4 & self(#2).quality=4 & !self(#3).active]
ability(Explode:282) [enemy.hp<1135 & self(#1).quality=3 & self(#2).quality=4 & !self(#3).active]
ability(Explode:282) [enemy.hp<1128 & self(#1).quality=4 & self(#2).quality=3 & !self(#3).active]
ability(Explode:282) [enemy.hp<1085 & self(#1).quality=3 & self(#2).quality=3 & !self(#3).active]
ability(#1)
change(#2) [self(#1).dead]

(edited)

detain

wrote on 2021-05-14 22:49:00

I made one more change adjusting the numbers to exaclty match the damge dealt. Not sure where you arrived at the 1179 you used but I calculated it at needing to be <1292 if they are all rare, meaning it could potentially go one less round in some situations. heres the updated code

ability(Explode:282) [enemy.hp<1292 & self(#1).quality=4 & self(#2).quality=4 & !self(#3).active]
ability(Explode:282) [enemy.hp<1249 & self(#1).quality=3 & self(#2).quality=4 & !self(#3).active]
ability(Explode:282) [enemy.hp<1242 & self(#1).quality=4 & self(#2).quality=3 & !self(#3).active]
ability(Explode:282) [enemy.hp<1199 & self(#1).quality=3 & self(#2).quality=3 & !self(#3).active]
ability(#1)
change(#2) [self(#1).dead]

detain

wrote on 2021-05-14 22:58:38

I ran the above script (with the modified hp numbers) 99 times (33 each) using a rare bot and rare spore, uncommon bot and rare spore, uncommon bot and uncommon spore. it won 100% of the matchs.

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